Giters
bonsairobo
/
block-mesh-rs
Generate voxel block meshes in Rust.
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Stargazers:
187
Watchers:
1
Issues:
17
Forks:
19
bonsairobo/block-mesh-rs Issues
Pitfall: voxel array shape handedness must match `QuadCoordinateConfig` handedness
Closed
3 months ago
Comments count
17
Road to 1.0 - what is missing?
Updated
3 months ago
Comments count
1
[HELP] Voxel colours or textures.
Closed
3 months ago
Comments count
5
[HELP] Struggling to understand how to apply textures to faces
Closed
5 months ago
Comments count
5
[Feature request] Editing a mesh
Closed
5 months ago
Comments count
2
[Feature] Ambient occlusion ?
Updated
5 months ago
Comments count
1
Update crates package
Closed
9 months ago
Comments count
1
Compute Task Pool panicked at attempt to add with overflow - github build
Closed
2 years ago
Comments count
2
Make OrientedBlockFace `n_sign` and `permutation` fields public or provide an accessor
Closed
2 years ago
Voxel Transparency Issue
Closed
2 years ago
Comments count
9
Benchmark build failing
Closed
2 years ago
Requiring an `[x+1, y+1, z+1]`-sized buffer is inconvenient.
Updated
2 years ago
Comments count
7
[HELP] Voxels are sometimes not showing up.
Updated
2 years ago
Comments count
4
[HELP] Voxel Chunk not Rendering.
Closed
2 years ago
Comments count
5
Voxel trait easily confused
Closed
2 years ago
Comments count
2
Getting a quad's color
Closed
2 years ago
Comments count
7
Voxel trait inflexible
Closed
2 years ago
Comments count
6