bollafa / GFXApiDll

In Game Time Splitter for speedrunners

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GFXApiDll / Banana Splitter

GFX Api , used in Banana Splitter, is the first in-game splitter available! ( that I know ;) ) !!!!!!!! Now, you dont need to play the game in windowed mode and have the splitter next to you, you can play in fullscreen, YES IN FULLSCREEN!!!

How to use ?

Banana splitter is not the regular .exe you are used to , it's a dll - and as I dont know if my target readers know about this topic, I will assume you don't - . It is a dll because it needs to live within the target process - kinda like a parasite - and then it is able to hook the drawing functions of the game and it's able to draw text!.

Dlls can't be started like a regular executable, you need to inject into the target process.

How to do this you ask? Well it is really easy in practice, use an injector that you like - eventually I will make my own injector just for BananaSplitter, but I wanted to release Banana splitter earlier so you can enjoy it now ! :) - Anyhow, like I was saying, use an injector that you like , personally I recommend Extreme Injector v3.3 by master131 , it's the one I use and I love it, it is fast , clean, small , and you dont need to select the process everytime you restart it.

Games / Graphics Library supported

As of now, Banana Splitter supports:

  • DirectX 9.0
  • Directx 11.0

HOW TO CONTROL

When you inject the dll, you'll see at your left a timer set at 0 , 00:00:0 . And the Dll will create a folder at Documents, called BananaSplitter. ( My Documents \ BananaSplitter ) Inside it, there will be 2 files, (if everything went OK ) : GameTimer.txt : Here you can put the name of each checkpoint that you want to see ingame for example

First Boss
Second Boss
Gwyn ( Last Boss )

(etc. , you get the idea)

and another file:

Config.txt : There will be 3 comments, put the RGBA color in the order specified below each comment, ranging from 0-255

######Hint Color R,G,B,A ######LapColor R,G,B,A ######Current time color R,G,B,A

The controls in game are as follows:

  • space : pause / start
  • Numpad 0 : add split (when you get to your checkpoint press this key)
  • Numpad 7 : Save ( saves the run in Documents\BananaSplitter\Game _GameName_ _Numberofmilliseconds_ .txt )
  • Numpad 4: Move timer leftways.
  • Numpad 6 : Moves timer rightways.
  • Numpad 8 : moves timer upways.
  • Numpad 2 : moves timer down.
  • Numpad 3 : Reload GameTimer.txt

TODOS

Support OpenGL , DirectX 10 and earlier versions of DirectX9 , Vulkan and Mantle.

Custom loader/injector with more customizable options :)

KNOWN ISSUES

Darksouls 1 for some reason is a special snowflake, so for DarkSouls 1 and other special snowflake games that use DirectX9 use the BananaSplitterAlternative.dll (doesnt matter wheter it is x64 , or x86 , just make sure the target process is the same architecture)

Checked Games

**Games that I have checked under windows 7 that work **

  • Darksouls III
  • Darksouls II : Scholar of the first sin
  • Darksouls I : ( with the alternative Dll)
  • Supremme Commander I : ( Supremme commander speedrun?? :D it works tho :D )

I really dont have any other game that I can check, so , if it doesnt work in your game PLEASE LET ME KNOW.

DISCLAIMER

I dont take the responsibility of you getting banned for using this in online games, if you want to speed run in Steam remember to play in offline mode . Just remember to play in offline mode.

Credits

The most important section, yet I dont know why everybody leaves this at the end, or doesnt read it at all. Firstly , I want to say a HUUUUUUUUUUUUUUUUUUGE thanks to Tsuda Kageyu the original autor of MinHook - The Minimalistic API Hooking Library for x64/x86 , it's what makes this program work, without it, this wouldn't even exist.

Then, StackOverflow and every user on it as they have helped a lot, a LOT. FW1FontWrapper for the amazing font api!! :D

Lastly but now in any way worse: Unknowncheats.me the greatest forum and community I've ever seen, I want to thank specially evolution536 for his tutorials on x64 hooking and Direct3d11 hooking.

I almost forgot, the humongously great MSDN Documentation, holy damn, it has helped.

Thanks for taking your time to read this!

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In Game Time Splitter for speedrunners

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