bohonghuang's repositories
claw-raylib
Fully auto-generated Common Lisp bindings to Raylib (4.5/5.0) and Raygui (3.0/4.0) using claw and cffi-object
cffi-object
A Common Lisp library that enables fast and convenient interoperation with foreign objects.
cl-gobject-introspection-wrapper
Wrap and call GObject Introspection FFI function in LISP style.
cl-universal-tween-engine
Common Lisp port of the Universal Tween Engine
cl-cont-optimizer
An optimizer designed for cl-cont to reduce the amount of code for CPS transformation, thereby improving performance and compilation speed.
eon-examples
A collection of examples introducing the functionalities of the EON game framework.
promise-async-await
Async/await support for Shinmera's promise library.
app-launcher
Launch application from Emacs
cl-gstreamer
GStreamer bindings for Common Lisp.
claw
Common Lisp autowrapping facility for C and C++ libraries
CTRMap-CE
CTRMap Community Edition, an extensible level editor for Pokémon Black/White/Black 2/White 2.
lisp-binary
A library to easily read and write complex binary formats.
monokai-emacs
Monokai for Emacs is a port of the popular TextMate theme Monokai by Wimer Hazenberg.
NDSParse
An NDS Rom Parsing Library in C#
neo-engine
A homebrew Pokémon nds game; written from scratch using libnds and devkitPro
NitroPaint
General Purpose DS Sprite, BG, and Texture Editor
pokerom-library
A library tool for reading/writing of Pokemon Generation III ROMs.
spring-lisp-game-jam-2024
My submission for Spring Lisp Game Jam 2024