bodguy / cloth-simulation

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

cloth simulation with compute shader with modern opengl features

capture

  • cloth simulation (constraint, particles)
  • sphere rendering (icoshadron)
  • sphere collision detection
  • calculate physics in compute shader (GPU accleration)

TODO

  • sphere center, radius dismatch
  • at the moment, calculate physics in cpu side
  • box vs cloth collision
  • normal, texcoord generation

About


Languages

Language:C++ 81.5%Language:CMake 12.0%Language:GLSL 6.5%