Gergely Bod's repositories

osdev

A hobby operating system built mostly from scratch.

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UFLDL_SelfTaughtLearning

In Self-taught learning and Unsupervised feature learning, we will give our algorithms a large amount of unlabeled data with which to learn a good feature representation of the input.

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d3sharp

A game-server emulator being craft in c#

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facebook-csharp-sdk

Facebook C# SDK

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SparseCoding

Code of sparse coding algorithm. Reference: http://ufldl.stanford.edu/wiki/index.php/Exercise:Sparse_Coding

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UFLDL_PCA-2D

Implementation of PCA, PCA whitening and ZCA whitening in 2D

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UFLDL_PCA-and-ZCA-Whitening

Implementation of PCA and ZCA whitening, and applying them to image patches taken from natural images.

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