bmjoy / CSky-Dynamic-Sky-Unity

Dynamic Sky Sphere System

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CSky Dynamic Sky v1.0.2

Dynamic Sky Sphere System for Unity 3d.

If the asset is useful, you can help keep it alive from patreon: https://www.patreon.com/ac_csky

Contact/Support: acxstorage@gmail.com

Features

  • Physically based shading.
  • Per Pixel And Per Vertex Atmosphere Quality.
  • Two Atmosphere Models.
  • Moon Phases.
  • Moon Affects Rayleigh.
  • Stars Field Based On Real Data.
  • Solar Eclipses.
  • DateTime Support.
  • System DateTime Synchronization.
  • Sun And Moon Positions Based On DateTime.
  • HDR/LDR Support.
  • Fordward/Deferred Support.
  • Easy Setup.
  • PBR Support.

Some known problems

  • There is a problem in the calculations of the sidereal time in the calculations of the celestial bodies, this causes that the position of the moon and stars is not exact, this problem will be solved later on.

  • When an element of the skysphere is selected to be reflected in the reflection probe, the skybox is not reflected.

Future

If I receive enough support in patreon, the asset will receive updates more regularly, if not, it will probably take longer.

screenshot_1 screenshot_2 screenshot_3 screenshot_4 screenshot_5 screenshot_6

About

Dynamic Sky Sphere System

License:MIT License


Languages

Language:C# 74.4%Language:ShaderLab 15.7%Language:HLSL 9.9%