blueshogun96's starred repositories
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
xbox-live-samples
This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
xbox-live-api
This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
SDL-mirror
DEPRECATED: Official development moved to GitHub
openhardwaremonitor
Open Hardware Monitor
turbulenz_engine
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
IOGraphicsGit
Apples IOGraphics subproject as git repository
demorenderer
Some rendering experiments and demos
PosixMachTiming
A tiny program to partially emulate POSIX clock_nanosleep() and clock_gettime() for mac OS X
moemoerush
http://spotco.itch.io/moemoerush