blitz-research / blitz3d_msvc2017

Blitz3D Source for MSVC Community Edition 2017

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Blitz3D open source release.

You will need to install Microsoft Visual Studio. Any recent version should be OK, tested with community editions 2017 and 2022.

When selecting components to install, select "Desktop development with C++", "MFC and ATL support" and "ASP.NET and web development".

To build with cmake

  • Do something like this in the root blitz3d source directory:
mkdir cmake-build
cd cmake-build
cmake -G "Visual Studio 17 2022" -A Win32 -DCMAKE_BUILD_TYPE=RelMinSize ..
cmake --build .
  • Build results should appear in the _release directory - look for Blitz3D.exe there and run it!

To build with Visual Studio

  • Open blitz3d.dsw in Visual Studio.

  • Select release config and rebuild the entire solution.

  • Build results should appear in the _release directory - look for Blitz3D.exe there and run it!

  • You can also try building the debug version, although this hasn't been well tested.

Too lazy to build?

FMOD dll required!

  • This version of blitz3D uses the dynamic version of the fmod audio lib. When redistributing executables built with Blitz3D you will need to include the fmod.dll file found in the _runtime/bin directory with your programs. This should be placed in the same directory as your program's executable.

About

Blitz3D Source for MSVC Community Edition 2017

License:Other


Languages

Language:C 58.3%Language:HTML 18.1%Language:C++ 14.5%Language:BlitzBasic 8.7%Language:CMake 0.1%Language:Makefile 0.1%Language:Assembly 0.1%Language:CSS 0.0%Language:Clojure 0.0%Language:BitBake 0.0%Language:Shell 0.0%Language:Inno Setup 0.0%