blefaudeux / rusty-marcher

A simple ray marching renderer written in Rust. Almost self contained, very few dependencies, more of a programming exercise

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[not being worked on anymore] Toy ray marcher inspired by tinyraytracer, with a couple of changes or additions: written in Rust (first project for me, so probably very naive), and taking some multispectral components into account (well, R/G/B indices for everything from reflexion/refraction/diffusion/lighting).

Only dependencies are the awesome Rayon and tiny obj loader, on purpose (programming exercise, again..), plus the GTK toolkit if you want to build the naive UI.

Current state of affairs

How to run: cargo run to get the demo scene rendered.

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A simple ray marching renderer written in Rust. Almost self contained, very few dependencies, more of a programming exercise

License:MIT License


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Language:Rust 100.0%