blat-blatnik's repositories
Pocket-Universe
A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like and I tried to make it as optimized as possible.
Painted-Portal-Ray-Tracing
Playing around with real time raytracing and non-photorealistic rendering for the contest subission of the Computer Graphics course University of Groningen 2020. This was the winning entry for the Ray Tracing category and the runner-up for the OpenGL category.
Forest-Fires
A simple and rough simulation of forest fires on the windows console. It would probably make for a cool screen-saver.
McGraph-Graph-Editor
A GUI program for editing and solving common graph-theory problems.
Escape-Room
Using Q-learning to teach multiple agents to escape from a small room as quickly as possible.
Advent-of-Code
Personal Advent of Code solution archive.
Cabo-Card-Game
GUI program for playing a variant of the Cabo card game.
Logic-Notes
Personal notes for the Advanced Logic course I took. Based of off Graham Priest's Introduction to Non-Classical Logic book.
TFC-Quick-Pockets
TFC+ Addon that tries to simplify and streamline inventory management - one unnecessary click at a time.
The-Last-Assignment-Text-Adventure
A text-based adventure game in which you explore a closed down university looking for a computer.
Truth-Table-Generator
A simple truth-table generator for 3 and 4-valued logics that I made for solving homework. Supports K3, B3, L3, LP, RM3, and FDE logic.
Zbrodoff-In-Nengo
Neural network simulation of the Zbrodoff Experiment in Nengo.