Fully working don't pay for AutoFarm app
Unzip rar in Vendor
Build as x64 release
Growtopia.2023-06-16.22-25-54.mp4
function FindItem(id)
for _, itm in pairs(GetInventory()) do
if itm.id == id then
return itm.amount
end
end
return 0
end
function plant()
for _, tile in pairs(GetTiles()) do
if tile.fg == 0 and GetTile(tile.x, tile.y + 1).fg ~= 0 and GetTile(tile.x, tile.y + 1).fg ~= itemid then
FindPath(tile.x, tile.y)
Sleep(50)
Hit(0, 0, 3)
Sleep(500)
end
end
end
function harvest()
for _, tile in pairs(GetTiles()) do
if tile.fg == 3 then
FindPath(tile.x, tile.y)
Sleep(500)
Hit(0, 0, 18)
Sleep(200)
Collect(3)
if FindItem(2) > 50 or FindItem(2) == 55 then
return true
end
end
end
return false
end
function bbreak()
while FindItem(2) > 0 do
Hit(1, -2, 2)
Sleep(dplace)
Hit(1, -1, 2)
Sleep(dplace)
Hit(1, 0, 2)
Sleep(dbreak)
for i = 1, 3 do
Hit(1, -2, 18)
Sleep(dbreak)
end
for i = 1, 3 do
Hit(1, -1, 18)
Sleep(dbreak)
end
for i = 1, 3 do
Hit(1, 0, 18)
Sleep(dbreak)
end
if FindItem(2) == 1 or FindItem(2) < 2 then
if harvest() then
break
end
end
end
end