blacksiders's repositories
AnD_mayaScripts
Some Useful Maya Scripts
Auto-GPT
An experimental open-source attempt to make GPT-4 fully autonomous.
autoRigger
Procedural rigging tool for Maya
chatGPT-maya
Simple Maya tool that utilizes open AI to perform basic tasks based on descriptive instructions.
colliders
Bell collider for Maya
controlShape
Mesh shaped controls for Maya
fossil
Rigging and animation tools for Maya
gt-tools
GT Tools is a free collection of scripts for Autodesk Maya
luna
Maya component-based rigging
maya-transfer-blend-shape
Transfer your blend shapes between meshes with the same topology.
MetahumanDNATools
Tools and Parser for Metahuman DNA - WIP
MetahumVisemeCurves
Pose Asset with visemes for Epic's MetaHuman face skeleton
mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
modelChecker
Sanity checking tool for polygon models in Maya
PhaseBetweener
Creating animation sequences between sparse key frames using motion phase features.
picker
Flexible picker for animators in Maya
pifuhd
High-Resolution 3D Human Digitization from A Single Image.
pipelineUtil
Python utility library for general pipeline
poseWrangler
A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
prmaya
Autodesk Maya scripts, plugins, notes
ragdoll
Real-time physics for Maya
rigBuilder
Rig Builder is an easy to use ui maker for python scripts. Mostly used in Maya rigging.
RiggingDev
Collaborative rigging tool development
rigpp
Rigpp is a rigging system based on C++ runtime evaluation using LLVM/Clang.
scratchpad
Dumping ground for random code and other things that I've worked on that I'm sharing on the Interwebz (e.g cat pics)
skeleposer
It's like Shape Editor in Maya but works with skeletons (transforms).
skinner
Skin export / import tools for Autodesk Maya
UE-Modding-Tools
A databank of every UE modding tool that have potential to be used across multiple UE games, that I know exists.
unrealStylesheet
An Unreal Engine 5 look QT stylesheet
weightDriver
Pose-based driver node for Autodesk Maya (RBF and vector angle).