blackletum / SourceRevitalize-valina354

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Source Revitalize a project aimed at turning source 1 into source 2 partily, based on vance source code

     Credits: 

     City 17 Episode One: (https://github.com/KyleGospo/City-17-Episode-One-Source) For some of the postprocessing effects like Vignetting,Chromatic Aberation, etc

     Vance: (page was taken down  by new owners of vance but heres backup: https://archive.org/details/vance-src-master) For most of the graphical features like csm, pbr and more
     
     Downfall: (https://github.com/DownFall-Team/DownFall) for Sunrays (Doesnt work yet) and some other things from their repo
     
     Mapbase: (https://github.com/mapbase-source/source-sdk-2013) for some of the code, mainly mapbase 1.0 related code like a few entities
     
     VDC: (https://developer.valvesoftware.com/wiki/Main_Page) For some of the fixes/features on the programming page of Source 1
     
     Insolence: (https://github.com/95Navigator/insolence-2013) For guideance on porting some of the c17 ep1 shaders along with some code from their repo
     
     Yeah right programmer for some help https://github.com/YeahRight66
     
     Valve: For making the sdk and giving us the community the tools to make this

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Languages

Language:C++ 84.0%Language:C 15.2%Language:ReScript 0.3%Language:Perl 0.2%Language:GLSL 0.1%Language:CMake 0.1%Language:Objective-C++ 0.0%Language:Batchfile 0.0%Language:Makefile 0.0%Language:Roff 0.0%Language:Objective-C 0.0%Language:JavaScript 0.0%Language:HLSL 0.0%Language:Shell 0.0%Language:Python 0.0%Language:CSS 0.0%Language:Assembly 0.0%