black6816's repositories
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空间中三角线的交线
aabbcc
Dynamic AABB trees in C++ with support for periodic systems.
Autolykos-GPU-miner
CUDA-based GPU miner for Ergo (Autolykos algorithm)
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Box2D
Box2D is a 2D physics engine for games
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
cuda-fixnum
Extended-precision modular arithmetic library that targets CUDA.
DeepLearning-500-questions
深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为15个章节,近20万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系scutjy2015@163.com 版权所有,违权必究 Tan 2018.06
DentalMeshProject
A software for dental mesh processing and visulization
ergoAMDminer
OpenCL miner for ERGO
GamePhysicsCookbook
Source code for GamePhysicsCookbook
glm
OpenGL Mathematics (GLM)
godot
Godot Engine – Multi-platform 2D and 3D game engine
hello-algorithm
🙈🙉🙊 本项目包括:1、我写的三十万字图解算法题典 2、100 张 IT 相关超清思维导图 3、100 篇大厂面经汇总 4、各语言编程电子书 100 本 5、English version supported !!! 🚀🚀 国人项目上榜首不易,右上角助力一波!干就对了,奥利给 !🚀🚀
hello-world
just a sample hello
IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
jgt-code
Code developed for articles in the "Journal of Graphics Tools"
kdTree
C++ templated KD-Tree implementation
NeuroKit
NeuroKit2: The Python Toolbox for Neurophysiological Signal Processing
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
pcl
Point Cloud Library (PCL)
Terminal
The new Windows Terminal, and the original Windows console host -- all in the same place!
vcpkg
C++ Library Manager for Windows, Linux, and MacOS