black-tmin-oil / ClashOfTanks-io-game

browser multiplayer game

Home Page:https://clash-of-tanks-io-game.herokuapp.com/

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ClashOfTanks-io-game

browser multiplayer game.

About

Game Prototype This game was written in es6 classes. Each object in the game is a class, which makes it possible to add new functionality easily. The core logic of the game is calculated on the server and broadcast to the client where rendering on canvas. Images are preloaded using the asynchronous "assets load manager"

The problem of the game lag has not been resolved yet (the game may freeze for a short time in rare cases)

Used webpack-dev-middleware to automatically rebuild development bundles.

Powerup Description
img healthpack
img shield

Technologies and tools

  1. Launching development server

    yarn run develop
    

    After that, the application will be available at localhost:3000.

TODO:

  • add random generated powerups entities
  • rewrite as classes
  • add tilemaps
  • add game bot

About

browser multiplayer game

https://clash-of-tanks-io-game.herokuapp.com/


Languages

Language:JavaScript 86.5%Language:CSS 7.9%Language:HTML 5.7%