bitofu / unity_graph_view_quest_editor

Code snippet for an in Unity graph based quest editor

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Snippet code for an in Unity graph based quest editor. The runtime scripts facilitate runtime entry into the graph where each node represents an event that may block/control various actors and game elements. The primary goal of the graph is to enable ease of editing and visibility for dialogue and quest branching.

Starts from IncidentGraphEditorWindow

example image

.uss styles are based off of: @Wafflus

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Code snippet for an in Unity graph based quest editor


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Language:C# 100.0%