A file synchronisation utility for Bitburner, using the Remote File API.
It allows players to synchronize scripts and text files from their computer's disk to the game in both the Electron build and website.
You must have a recent version of npm
installed after which you can run
npx bitburner-filesync
This pulls and runs the latest release of bitburner-filesync for you.
The program, when ran, uses a local file to have itself configured to your preferences.
This file is filesync.json
within the directory you start bitburner-filesync.
Here's an example of it's contents:
{
"allowedFiletypes": [
".js",
".script",
".txt"
],
"allowDeletingFiles": false,
"port": 12525,
"scriptsFolder": ".",
"quiet": false,
"dry": false,
"definitionFile": {
"update": false,
"location": "NetScriptDefinitions.d.ts"
},
"pushAllOnConnection": false
}