billwillman

billwillman

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Location:China,Shanghai

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billwillman's starred repositories

flatbuffers

FlatBuffers: Memory Efficient Serialization Library

Language:C++License:Apache-2.0Stargazers:23012Issues:648Issues:2388

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

Language:C++License:MITStargazers:6266Issues:85Issues:129

wavefunctioncollapse

Walk through an infinite, procedurally generated city

luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

Language:C#License:MITStargazers:3264Issues:43Issues:60

emsdk

Emscripten SDK

Language:PythonLicense:NOASSERTIONStargazers:2957Issues:76Issues:663

MrDoc

mrdoc,online document system developed based on python. It is suitable for individuals and small teams to manage documents, wiki, knowledge and notes. 觅思文档,适合于个人和中小型团队的在线文档、知识库系统。

Language:JavaScriptLicense:GPL-3.0Stargazers:2910Issues:47Issues:160

ZeroFormatter

Infinitely Fast Deserializer for .NET, .NET Core and Unity.

ZString

Zero Allocation StringBuilder for .NET and Unity.

Language:C#License:MITStargazers:2001Issues:40Issues:51

UnrealPakViewer

查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

Language:C++License:MITStargazers:1026Issues:26Issues:45

unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity

Language:C#License:MITStargazers:947Issues:41Issues:8

MonoHook

hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)

Language:C#License:MITStargazers:937Issues:32Issues:25

AtmosphericScattering

Atmospheric Scattering for Unity

Language:C#License:BSD-3-ClauseStargazers:653Issues:49Issues:7

GeekServer

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!

Language:C#License:MITStargazers:640Issues:23Issues:23

graph-visualizer

Visualizer for your Playable graphs

Language:C#License:NOASSERTIONStargazers:626Issues:574Issues:11

XUPorter

Add files and frameworks to your Xcode project after it is generated by Unity 3D.

Language:C#License:MITStargazers:596Issues:70Issues:24

BNAO

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

Language:C#License:MITStargazers:529Issues:21Issues:7

SharpYaml

SharpYaml is a .NET library for YAML compatible with CoreCLR

Language:C#License:NOASSERTIONStargazers:333Issues:20Issues:71

UnrealCookbook

虚幻4引擎的一些编程实践分享

Language:C++Stargazers:305Issues:15Issues:0

UE4-ShooterGame

ShooterGame using Unreal and NoesisGUI

csharp-eval-unity3d

C# Expression Parser for Unity3D

Language:C#License:NOASSERTIONStargazers:202Issues:12Issues:11

CasualPRT

Precomputed Radiance Transfer Global Illumination in Unity URP

Language:C#License:MITStargazers:150Issues:2Issues:1

BiliBiliLive

极简式 Unity 获取 bilibili 直播弹幕、SC、上舰、礼物等插件

com.unity.gis.high-precision-framework

This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.

Language:HTMLLicense:NOASSERTIONStargazers:103Issues:8Issues:0

MightyPillar

MightyPillar is project dedicate to create a general/effective/space-saving map representation based on subdivided voxels, which also support path-finding.

MeshWidgetExample

Nick Darnell's example project from https://forums.unrealengine.com/development-discussion/rendering/75779-smeshwidget-hardware-instanced-slate-meshes-thread?p=710200#post710200

vulkan-cpp-demo

vulkan framework demo

Language:CLicense:ZlibStargazers:46Issues:4Issues:2

UnityFlatBufferStreamingLoad

FlatBuffer流式加载支持

Language:C#Stargazers:1Issues:2Issues:0

NativeTrees

Burst compatible Octree and Quadtree for Unity

Language:C#License:MITStargazers:1Issues:0Issues:0