billwillman

billwillman

Geek Repo

Location:China,Shanghai

Github PK Tool:Github PK Tool

billwillman's starred repositories

996.ICU

Repo for counting stars and contributing. Press F to pay respect to glorious developers.

License:NOASSERTIONStargazers:269723Issues:4217Issues:0

electron

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

protobuf

Protocol Buffers - Google's data interchange format

Language:C++License:NOASSERTIONStargazers:65360Issues:2048Issues:6285

pixijs

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

Language:TypeScriptLicense:MITStargazers:43686Issues:992Issues:5691

ET

Unity3D Client And C# Server Framework

Language:C#License:NOASSERTIONStargazers:8815Issues:477Issues:199

kbengine

A MMOG engine of server.

Language:CLicense:NOASSERTIONStargazers:5491Issues:542Issues:1036

edge

Run .NET and Node.js code in-process on Windows, MacOS, and Linux

Language:C++License:NOASSERTIONStargazers:5418Issues:246Issues:626

UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

xNode

Unity Node Editor: Lets you view and edit node graphs inside Unity

NavMeshComponents

High Level API Components for Runtime NavMesh Building

Language:C#License:MITStargazers:3013Issues:193Issues:0

LoopScrollRect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

UIWidgets

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

Language:C#License:NOASSERTIONStargazers:1972Issues:89Issues:171

PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

cpuinfo

CPU INFOrmation library (x86/x86-64/ARM/ARM64, Linux/Windows/Android/macOS/iOS)

Language:CLicense:BSD-2-ClauseStargazers:995Issues:265Issues:85

UnityOctree

A dynamic, loose octree implementation for Unity written in C#

Language:C#License:BSD-2-ClauseStargazers:928Issues:52Issues:19

MotionMatching

road to next-gen animation.

Language:C#Stargazers:384Issues:17Issues:0

UnityMeshSimplifier

Mesh simplification for Unity.

Language:C#License:MITStargazers:361Issues:26Issues:0

MapleStory-GM-Client

Offline MapleStory Client Emulator

Language:PascalLicense:MPL-2.0Stargazers:350Issues:18Issues:46

shader_for_unity

some shaders for unity,such as Post processing,brdf,rendering and so on

UnityNodeEditorBase

Basic editor extension functionality to get a node editor up and running.

Language:C#License:MITStargazers:333Issues:32Issues:2
Language:TypeScriptLicense:NOASSERTIONStargazers:291Issues:27Issues:196

PotentiallyVisibleSetPlugin

离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题

Language:C#Stargazers:193Issues:6Issues:0

NavmeshExport

unity navmesh data exporter

Language:C#License:NOASSERTIONStargazers:158Issues:15Issues:1

unity3d_nav_critterai

KBEngine is a MMOG engine of server.

RVO2-3D-Unity

RVO2-3D-Unity

Language:C#License:Apache-2.0Stargazers:59Issues:5Issues:1

LcokstepECS_Demo_Boid

Lockstep ECS demo

Language:C#Stargazers:43Issues:3Issues:0

PBR_Guide_Chinese

闲暇时间渣翻

Language:TeXLicense:MITStargazers:26Issues:5Issues:0

capnproto-net

Cap'n Proto bindings for .NET languages

Language:C#License:NOASSERTIONStargazers:10Issues:14Issues:0

HLOD

hlod for unity

Language:C#Stargazers:1Issues:1Issues:0