billwillman

billwillman

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Location:China,Shanghai

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billwillman's starred repositories

UnrealSharp

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload

Language:C#License:MITStargazers:678Issues:0Issues:0

XlsxToLua

Excel表格数据导出为Lua table、csv、json形式的工具,兼带数据检查功能以及导出、导入MySQL数据库功能

Language:C#License:GPL-2.0Stargazers:673Issues:0Issues:0

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

Language:C++License:MITStargazers:1Issues:0Issues:0

LuaTableOptimizer

simple readonly lua table optimizer

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

Language:C#License:MITStargazers:4524Issues:0Issues:0

MightyPillar

MightyPillar is project dedicate to create a general/effective/space-saving map representation based on subdivided voxels, which also support path-finding.

Language:C#Stargazers:80Issues:0Issues:0

MeshWidgetExample

Nick Darnell's example project from https://forums.unrealengine.com/development-discussion/rendering/75779-smeshwidget-hardware-instanced-slate-meshes-thread?p=710200#post710200

Language:C++Stargazers:48Issues:0Issues:0

com.unity.gis.high-precision-framework

This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.

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ZString

Zero Allocation StringBuilder for .NET and Unity.

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emsdk

Emscripten SDK

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unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity

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NativeTrees

Burst compatible Octree and Quadtree for Unity

License:MITStargazers:1Issues:0Issues:0

UnityFlatBufferStreamingLoad

FlatBuffer流式加载支持

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

Language:C++License:MITStargazers:6268Issues:0Issues:0

flatbuffers

FlatBuffers: Memory Efficient Serialization Library

Language:C++License:Apache-2.0Stargazers:23011Issues:0Issues:0

UnrealPakViewer

查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

Language:C++License:MITStargazers:1026Issues:0Issues:0

UE4-ShooterGame

ShooterGame using Unreal and NoesisGUI

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UnrealCookbook

虚幻4引擎的一些编程实践分享

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csharp-eval-unity3d

C# Expression Parser for Unity3D

Language:C#License:NOASSERTIONStargazers:202Issues:0Issues:0

BNAO

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

Language:C#License:MITStargazers:529Issues:0Issues:0

CasualPRT

Precomputed Radiance Transfer Global Illumination in Unity URP

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AI4Animation

Bringing Characters to Life with Computer Brains in Unity

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graph-visualizer

Visualizer for your Playable graphs

Language:C#License:NOASSERTIONStargazers:626Issues:0Issues:0

GeekServer

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!

Language:C#License:MITStargazers:640Issues:0Issues:0

ZeroFormatter

Infinitely Fast Deserializer for .NET, .NET Core and Unity.

Language:C#License:MITStargazers:2381Issues:0Issues:0

BiliBiliLive

极简式 Unity 获取 bilibili 直播弹幕、SC、上舰、礼物等插件

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XUPorter

Add files and frameworks to your Xcode project after it is generated by Unity 3D.

Language:C#License:MITStargazers:596Issues:0Issues:0

luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

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vulkan-cpp-demo

vulkan framework demo

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SharpYaml

SharpYaml is a .NET library for YAML compatible with CoreCLR

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