Lennart's repositories
Unity_clean_IK
An easy to use IK solver implementation for character controllers.
opencv_js_compiler
Forked from https://github.com/ucisysarch/opencvjs. Use n_make.py to build and link OpenCV and your project before compiling to javascript.
plausible-uncertainties
Methods used in the paper "Plausible Uncertainties for Human Pose Regression".
Unity_third_person_controller
A very simple third person controller including character movement- and camera script.
Feudal-Networks
Continuation of https://github.com/dmakian/feudal_networks
imagination_augmented_agents
Replicating Imagination-Augmented Agents for Deep Reinforcement Learning
NAF-tensorflow
"Continuous Deep Q-Learning with Model-based Acceleration" in TensorFlow
playground
PlayGround: AI Research into Multi-Agent Learning.
DirectFuturePrediction
Code for the paper "Learning to Act by Predicting the Future", Alexey Dosovitskiy and Vladlen Koltun, ICLR 2017
malmo
Project Malmo is a platform for Artificial Intelligence experimentation and research built on top of Minecraft. We aim to inspire a new generation of research into challenging new problems presented by this unique environment. --- For installation instructions, scroll down to *Getting Started* below, or visit the project page for more information:
math-as-code
a cheat-sheet for mathematical notation in code form
obstacle-tower-challenge
Starter Kit for the Unity Obstacle Tower challenge
plain_kana
All purpose plain text Hiragana/Katakana lists.
universe-starter-agent
A starter agent that can solve a number of universe environments.