bigflyzhou's starred repositories
server
Mangos TWO is a server for World of Warcraft: Wrath of The Lich king. The server serves full world content including authentication & scripts support. Compatible with World of Warcraft client 3.3.5a(12340). Report all issues at https://www.getmangos.eu/bug-tracker/mangos-two/ - Mostly playable.
server
Mangos Four is an *Early Alpha* server for World of Warcraft: Mists of Pandaria. The server serves full world content including authentication & scripts support. Compatible with World of Warcraft client 5.4.8 (Build 18414). Report all issues at https://www.getmangos.eu/bug-tracker/mangos-four/ - Not currently playable. In development.
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
EpicSurvivalGame
Third-person Survival Game for Unreal Engine (Sample Project)
azerothcore-wotlk
Complete Open Source and Modular solution for MMO
StriveGame
Unity5 + kbengine + ULUA(toLua) 一个KBE的Lua热更新客户端demo
Libarclite-Files
Missing files in Xcode 14.3
EasyGoAdmin_Gin_AntdVue
是一款基于Golang、Gin、Vue、AntDesign、MySQL等技术栈开发平台框架,拥有完善的(RBAC)权限架构和基础核心管理模块,为了缩短研发周期,系统框架集成了代码生成器,内置平台自定义研发的模板引擎,可以一键CRUD生成整个模块的全部代码,本框架为一站式系统框架开发平台,可以帮助开发者提升开发效率、降低研发成本,同时便于后期的系统维护升级。
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
openim-sdk-core
Instant Messaging
LuaMemorySnapshotDump
Lua memory snapshot dump utility, used for memory leak detection。
PythonToolBox
脚本工具集合
hybridclr_trial
HybridCLR 示例项目
NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
GameFramework_HybridCLR
使用GameFramework/HybridCLR UPM插件的 案例工程
UnityGameFramework_HybridCLR
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
GameFramework-Next
GameFramework-Next
il2cpp_plus
改造过的支持HybridCLR的il2cpp版本
iOSDeviceSupport
Xcode iPhoneOS (iOS) DeviceSupport files (6.0 - 17.0)