bibleuspro's repositories
blender-addons
Blender Addons included in official releases. This repository is used as a submodule from Blender's git repository, at: release/scripts/addons. If you have a checkout of Blender's source code, you can use the repository from there.
blender-addons-contrib
Blender Add-ons included in test builds, for more adventurous users. Managed by Addons project. Scripts in this repository will be accessible in daily builds, but excluded from official releases. To access these add-ons select the Testing category in the add-on interface. This repository is used as a submodule from Blender's git repository, at: release/scripts/addons_contrib. If you have a checkout of Blender's source code, you can use the repository from there.
attract-blender-addon
Attract integration for Blender VSE. Contribute to attract-blender-addon development by creating an account on GitHub.
blender-dev-tools
Tools for blender developers. To clone this repository use git clone git://git.blender.org/blender-dev-tools.git
blender-translations
Blender translations for various languages, managed by Translations project.
krom_blender
Krom integrated in Blender
behaviac-1
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
blender_chromium
Chromium embedded in Blender to utilize V8 & WebGL.
ece4750-tut2-git
ECE 4750 Tutorial 2: Git Distributed Version Control System
Facepunch.Steamworks
Another fucking c# Steamworks implementation
FireNET
Master-server to create a multiplayer online games based on CryEngine
GameFramework
This is a game framework based on Unity 5.3 and later versions.
kbengine
A MMOG engine of server.
Looker
Rendering Engine using C++ and Vulkan to achieve Physically-Based Rendering on GPU
mamba-dac2018
Code used in paper "Mamba: Closing the Performance Gap in Productive Hardware Development Frameworks"
poweradmin
A web-based control panel for PowerDNS
pxt-sample
Sample target for PXT
pymtl
Python-based hardware modeling framework
ScriptableRenderPipeline
Scriptable Render Pipeline
starving-artist-jekyll-theme
A portfolio theme for Jekyll for artists to display their work - http://chrisanthropic.github.io/starving-artist-jekyll-theme/
steamlink-sdk
An SDK for creating native Steam Link applications
unityplugins
Unity Plugins for Windows Store and Azure related functions.
xip-pdns
PowerDNS pipe backend adapter powering xip.io