bibleuspro's repositories

blender-addons

Blender Addons included in official releases. This repository is used as a submodule from Blender's git repository, at: release/scripts/addons. If you have a checkout of Blender's source code, you can use the repository from there.

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blender-addons-contrib

Blender Add-ons included in test builds, for more adventurous users. Managed by Addons project. Scripts in this repository will be accessible in daily builds, but excluded from official releases. To access these add-ons select the Testing category in the add-on interface. This repository is used as a submodule from Blender's git repository, at: release/scripts/addons_contrib. If you have a checkout of Blender's source code, you can use the repository from there.

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attract-blender-addon

Attract integration for Blender VSE. Contribute to attract-blender-addon development by creating an account on GitHub.

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blender-dev-tools

Tools for blender developers. To clone this repository use git clone git://git.blender.org/blender-dev-tools.git

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blender-translations

Blender translations for various languages, managed by Translations project.

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krom_blender

Krom integrated in Blender

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behaviac-1

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

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blender_chromium

Chromium embedded in Blender to utilize V8 & WebGL.

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ece4750-tut2-git

ECE 4750 Tutorial 2: Git Distributed Version Control System

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Facepunch.Steamworks

Another fucking c# Steamworks implementation

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FireNET

Master-server to create a multiplayer online games based on CryEngine

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GameFramework

This is a game framework based on Unity 5.3 and later versions.

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kbengine

A MMOG engine of server.

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Looker

Rendering Engine using C++ and Vulkan to achieve Physically-Based Rendering on GPU

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mamba-dac2018

Code used in paper "Mamba: Closing the Performance Gap in Productive Hardware Development Frameworks"

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poweradmin

A web-based control panel for PowerDNS

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pxt-sample

Sample target for PXT

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pymtl

Python-based hardware modeling framework

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ScriptableRenderPipeline

Scriptable Render Pipeline

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starving-artist-jekyll-theme

A portfolio theme for Jekyll for artists to display their work - http://chrisanthropic.github.io/starving-artist-jekyll-theme/

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steamlink-sdk

An SDK for creating native Steam Link applications

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unityplugins

Unity Plugins for Windows Store and Azure related functions.

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xip-pdns

PowerDNS pipe backend adapter powering xip.io

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