Giters
bibendovsky
/
bstone
Unofficial source port for Blake Stone series
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Stargazers:
297
Watchers:
34
Issues:
270
Forks:
34
bibendovsky/bstone Issues
Compile error in d3_dr2.cpp
Closed
a month ago
Comments count
2
Compile Error on Debian 12
Closed
2 months ago
Comments count
3
PS - Save Bug on Floor 11
Closed
2 months ago
Comments count
2
A GREAT BIG THANK YOU and a little itty bitty feature request
Updated
2 months ago
Comments count
1
Small See Through Door Glitch
Closed
3 months ago
Comments count
2
Back to demo option bug
Closed
3 months ago
Comments count
1
[Windows 7] Aero disables when game run.
Closed
3 months ago
Comments count
2
Add ability to control window's round corner type in system backend
Closed
3 months ago
Fix trimming of file paths in the executable
Closed
3 months ago
Fix error at start when there are no any control file in the profile
Closed
3 months ago
Search for external resources in both directories
Closed
3 months ago
V1.2.12 V1.2.13 Crash start up.
Updated
3 months ago
Comments count
5
V1.2.12 Crash at startup
Closed
3 months ago
Comments count
4
Feature Request: AoG Automap for PS
Closed
3 months ago
Comments count
1
Toggle/Disable High Resolution Rendering
Updated
3 months ago
Comments count
2
[HWR] Fix weapon position when toggling widescreen option
Closed
3 months ago
Comments count
1
DPI awarness in MinGW 8.1.0 builds
Closed
3 months ago
Mission 6 Floor 8 - Missing Enemy?
Closed
3 months ago
Comments count
3
Mission 5 Floor 9 Boss - No Walking Sounds
Closed
3 months ago
Comments count
2
Cheat Map Not Fully Visible
Closed
3 months ago
Comments count
2
Plasma Sphere Damage Tied to Frame Rate
Updated
3 months ago
Comments count
1
Enemy Display Glitch
Updated
3 months ago
Comments count
4
Run Key Speeds Up Player Turn Speed
Closed
4 months ago
Comments count
2
Vanilla-look fizzle fade for 3D renderer
Closed
4 months ago
Comments count
2
Player Death - Red Pixelation Errors
Closed
4 months ago
Comments count
4
Informants Die Upon Reloading a QuickSave
Closed
5 months ago
Comments count
2
Bsflrs maps crashes game
Closed
5 months ago
Comments count
4
.
Closed
6 months ago
Portable Save Data
Closed
9 months ago
Comments count
1
src/bstone_cgm_vec_tests.cpp needs #include <functional>
Closed
a year ago
Vita version corrupts save games on floor 6 or higher
Updated
a year ago
Comments count
4
Compilation Errors [help wanted]
Closed
a year ago
Comments count
3
Game not playable with modified maps
Closed
a year ago
Comments count
5
[feature request] Option to control strafe speeds (and moving speeds as well).
Updated
a year ago
Comments count
2
bstone won't record my high scores
Closed
a year ago
Comments count
2
v1.2.12-1 Music faster and higher pitch than it should be
Closed
2 years ago
Comments count
5
bstone crashes from main menu on Wine 7.21
Closed
2 years ago
Comments count
3
Controller Support?
Updated
2 years ago
Comments count
3
Make content errors more specific
Updated
2 years ago
Add FOV control
Updated
2 years ago
[AOG] Disable elevator controls tiles not adjoined to the elevator doors
Closed
2 years ago
Comments count
1
Clear damage effects after loading the game, etc.
Closed
2 years ago
Comments count
1
[AOG] Fix "N/A" font size and color in the floor input panel
Closed
2 years ago
Comments count
1
No music on title screens and after closing automap/mission stats
Closed
2 years ago
Comments count
2
Normalize audio data
Updated
2 years ago
Comments count
1
Large volume fluctuations in SFX - some are really loud, others very silent
Closed
2 years ago
Comments count
7
Fix detection of Steam / GOG content
Closed
2 years ago
Add option to control spawning of High Enemy Plasma Aliens
Updated
2 years ago
Unable to compile for PSVita
Updated
2 years ago
Comments count
1
Compiling on Debian
Closed
2 years ago
Comments count
3
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