Bryan C Guner's repositories
github-reference-repo
just some stuff to help keep me sane
web-dev-notes-resource-site
Depreciated
web-dev-utils-package
This code is not exclusivley written by me ... it is just a list of files I use often during website development... use at your own risk
embedable-repl-and-integrated-code-space-playground
What the title sounds like
Binary-Search
5 different ways
Triggered-Guitar-Effects-Platform
In live performance, guitar effect pedals are a versatile yet limiting asset. They require presence of mind on the part of the performer and restrict the performer to the area of the stage in which the pedal board is located. These constraints limit the performance quality and stage presence by splitting the performer’s focus. This project proposes an automatic solution to the restrictions that guitar effect pedals present. The performer will record the first performance into the proposed software, which will analyze and store the sequential frequencies in relation to the effect trigger points. The performer will then utilize the software during a subsequent live performance. The effect is triggered when the preceding frequencies of the live performance are recognized against the first performance. This concept will be achieved through the use of Pure Data, a GUI for audio manipulation applications. Currently, our team is tackling two approaches to track performances. The first approach implements a dynamic time warping algorithm, which is a more robust approach to mitigating live performance error. The alternate approach encompasses a counting scheme that tracks the instances of the change in a specific note immediately preceding the trigger event. Our team has created a system to read in a guitar signal, isolate subsections of a performance, and implement the aforementioned alternate approach. When this system counts the predetermined number of instances of a specific note within a given tolerance, the effect will activate.
old-code-from-undergrad
don't judge me
Recursion-Practice-Website
Recursion Prompts With Solutions and Dependency-Free Live Mocha Spec Updates.... rendered to the webpage
es6-cheatsheet
ES2015 [ES6] cheatsheet containing tips, tricks, best practices and code snippets
Folder-Structure-Conventions
Folder / directory structure options and naming conventions for software projects
gitbook-action
Github Action For Gitbook