bgli100 / ASSOA

.ASS Overlapping Analyzer

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ASSOA

.ASS Overlapping Analyzer

USAGE

.\ASSOA [Numerator of Framerate] [Denominator of Framerate] [Maxium Frame] [[.ASS Filename]...]

If .ass file's end frame is equal/late than [Maxium Frame], the end frame will be set to [Maxium Frame] - 1. If it's start frame is equal/late than [Maxium Frame] - 1, it's ignored.

EXAMPLE

.\ASSOA 24000 1001 20000 a.ass b.ass c.ass

a.ass: start: 179, end: 19999

b.ass: start: 618, end: 19999

c.ass: start: 454, end: 19999

[179 -> 453], assc: 1, assn: [a.ass]

[454 -> 617], assc: 2, assn: [a.ass, c.ass]

[618 -> 19999], assc: 3, assn: [a.ass, c.ass, b.ass]

About

.ASS Overlapping Analyzer

License:The Unlicense


Languages

Language:C++ 100.0%