Yining Karl Li's repositories
MultiFluids
Multiple Interacting Fluids Project
sseneoncompare
Small comparison of ray-bbox intersection implementions using scalar code, SSE, and Neon
codeandvisuals-theme
Jekyll theme for my Code & Visuals blog. Also includes a Ghost version!
betajippity.github.io
The home of Code & Visuals
embree-aarch64
AARCH64 port of Embree ray tracing library
imnodes
A small, dependency-free node editor for dear imgui
libheif
libheif is an HEIF and AVIF file format decoder and encoder.
oneTBB
Official Threading Building Blocks (TBB) GitHub repository. For Commercial Intel® TBB distribution, please click here: https://software.intel.com/en-us/tbb
openexr
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
OpenSubdiv
An Open-Source subdivision surface library.
ptex
Per-Face Texture Mapping for Production Rendering
sse2neon
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
USD
Universal Scene Description
vuda
VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
yiningkarlli.com
I made a website