bestdani / msfs2blend

Import Microsoft Flight Simulator (FS2020) Models in Blender

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Microsoft Flight Simulator (FS2020) Model Importer for Blender

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Latest Release Download

See Releases page or click here: Latest Release

How To Install and Use

Enter required paths in the addon preferences:

0_addon_options

The texconv.exe will be used to convert MSFS dds files to png files for blender and further usage. Ensure to also point to the MSFS installation directory (will be required to find textures and config files).

Use the import menu to import the MSFS glTF file:

1_import_menu

Ensure Convert Original Textures is selected and open the desired model file

2_select_texture_conversion

Selected the texture.cfg file from which you want to import the textures (using the default texture directory is recommended)

3_select_texture_cfg_file

Select the texture conversion working directory

4_select_textures_output

Select the texture output directory to which the converted textures will be written first and then imported and assigned to the materials by blender

5_final_import

You can then either start 3d painting in blender or export the result to external 3d painting tools. When exporting glTF all textures can be exported applied if the target tool supports glTF import, other compatible formats might give the same seamless experience.

Quickstart Video Introduction

Add-on installation and blender 3d texturing basics (outdated, texture import capability is not shown there)

About this Importer

This is a quick and dirty importer for Blender 3.0+ intended to be used for painting liveries using the existing model files in 3d texture painting tools like blender itself.

This means at the current stage the importer is able to import most meshes with a UV map and nothing more!

It's by no means able to fully reconstruct the original model files and not intended to be used like this.

Note that you probably want to move some objects to be able to use these files for 3D texture painting.

Known Limitations and Issues

  • Some object rotations seem to be wrong probably because they are animated with bones which is not supported by this importer for now.
  • Some special objects (sound positions) causes errors which can just be ignored for texture painting purposes.

Community:

Flight Sim Forums discussion: https://forums.flightsimulator.com/t/3d-livery-painting-on-the-msfs-models/257637

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Import Microsoft Flight Simulator (FS2020) Models in Blender

License:Apache License 2.0


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