Martin Lee's repositories
Map-Navigation-Project
Built the backend part of a map navigation project, featuring shortest route calculation through A* Graph, closest location to a given coordinate using k-d tree, map rastering with given resolution and query coordinates, and search auto-complete using TrieSet.
Data-Structure-and-Algorithms
Data Structure and Algorithms Practice
Pseudo-Random-Perfect-Pitch-Maze-Game
An interactive maze game that pseudo-randomly generates a map with or without a seed given by the user. In contrast to a conventional maze game, player listens to the notes played as they move to find the exit in the maze. Higher pitch represents a closer Euclidean distance between the avatar and the goal, and the user has limited number of moves to complete the game.
TBBC-TurtleBot-Ball-Catcher
Code for an autonomous robot that catches falling objects using stereo camera vision with objection detection to accurately identify the location of a falling object and use proportional control to navigate the TurtleBot to its expected trajectory with minimal error.
markdown-cheatsheet
Markdown Cheatsheet for Github Readme.md