Freerider is online real-time multiplayer game devoted to well-known Free Rider Problem
The free rider problem occurs when those who benefit from resources, goods, or services do not pay for them, which results in an under-provision of those goods or services.
The free rider problem is common among public goods. These are goods that have two characteristics:
- non-excludability: non-paying consumers cannot be prevented from using it
- non-rivalry: when you consume the good, it does not reduce the amount available to others.
This game is a social experiment and simulation of Free Rider Problem
- You and other people use public transport, for example bus. This is a public good.
- To stay in business bus company needs to have at least 1 passanger bought a ticket during 1 trip.
- Each round of the game is a trip. You decide to by or think that someone else buys it and steal a ride being smartass.
- If everyone appears to be such a smartass, company bankrupts. Everyone looses public commute, that means everyone looses the game.
- Our society adores successfull smartasses, so if company survives, winner is the passenger who stole the most of rides.
React.js, Rails5, ActionCable, Postgresql, Heroku
write directly to my email beornborn@gmail.com
© 2016 Oleg Gorbunov all rights reserved