Benraay's starred repositories
TypeScript-MERN-Starter
Build a real fullstack app (backend+website+mobile) in 100% Typescript
iOSDeviceSupport
Xcode iPhoneOS (iOS) DeviceSupport files (6.0 - 17.0)
cert-manager
Automatically provision and manage TLS certificates in Kubernetes
dirty-json
A parser for invalid JSON
discourse-k8s
discourse deploy on kubernetes sample files
pixi-multistyle-text
Multi-Style Text for pixi.js
rbx-toolset
Toolset for Robox
RoboxSlicerExtension
Allows the use of different slicers when using the CEL Robox printer.
AutoMotion
A simple yet powerful set of functions for creating smooth motion, tweens, and bouncy effects. Bring your objects to life with just a single line of code!
ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
ANE-Google-Analytics
Air Native Extension for Google Analytics on iOS and Android
ObjectTranslator
ActionScript 3 utility to convert generic objects into class instances.
as3-vanilla
Extract strongly typed Objects from dynamic objects without writing a single line of code!
facebook-php-sdk
This SDK is deprecated. Find the new SDK here: https://github.com/facebook/facebook-php-sdk-v4
dedrm-ebook-tools
DRM Removal Tools for eBooks
GreenSock-AS3
Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com
StarlingPunk
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Starling-Framework
The Cross Platform Game Engine
itunes-connect-auto-ingest
Some PHP scripts to ingest stats from iTunes Connect and spit them back out as JSON.
Dynamic-Texture-Atlas-Generator
This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File
Starling-Extension-Particle-System
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
as3-gettext
An implementation of the GNU Gettext utilities in Actionscript 3.0