benkuper / Mappity

Projector calibration for real 3D mapping in Unity

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Mappity

Projector calibration for real 3D mapping in Unity

Notes

  • Though Mappity depends on EmguCV 2.4.10 (which depends itself on OpenCV 2.4.10), this project should be autonomous, all dependencies have been included in the project.
  • EmguCV.Util.dll has been recompiled with a small change to ToolBox.cs to avoid EntryPointNotFound error, if you plan on updating EmguCV version, be sure to check that
  • This project is compatible with both x86 and x64 versions
  • Currently, Mappity has only been tested on Windows, but you can test it on OSX, just install EmguCV and OpenCV and copy the necessary files to /Plugins

Thank you

This project is done on my spare time, if you feel like it you can donate whatever you want !

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Projector calibration for real 3D mapping in Unity

License:GNU General Public License v2.0


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Language:C# 97.2%Language:ShaderLab 2.8%