Ben Beshara's repositories
AtomicExamples
Examples for the Atomic Game Engine
SurrealEngine
Unreal Tournament Engine Reimplementation
benbeshara
Config files for my GitHub profile.
Code-Mirror-for-Wolf-CMS
A Wolf CMS plugin that adds a Code Mirror text editor on the backend for nicer editing.
DefinitelyTyped
The repository for high quality TypeScript type definitions.
godot-tbloader
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
GridJS
A simple JS library for creating HTML5 grids
keep-a-changelog
Node & Deno package to parse and generate changelogs
libmap
Map parsing library for the Qodot project.
libqodot
GDNative plugin to bridge libmap to the Godot engine.
maptools
The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)
qodot-plugin
Quake .map support for Godot.
raygui
A simple and easy-to-use immediate-mode-gui library
raylib
A simple and easy-to-use library to enjoy videogames programming
Raylib-cs
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Raylib-cs-Examples
Examples for Raylib-cs, a simple and easy-to-use library to learn videogames programming
ref_vk
Optional Vulkan renderer lib for Yamagi Quake II
rlImGui-cs
A Raylib-cs integration with DearImGui
SwiftGtk
SwiftGtk is an experimental Gtk+ binding for Swift that tries to make usage of Gtk+ pleasant and "Swifty" as much as possible.
Trombowyg-for-WolfCMS
This WolfCMS plugin allows the use of the Trumbowyg WYSIWYG rich text editor in the admin panel