belzuk / pusher-websocket-dotnet

Pusher .NET client library for interacting with the Pusher WebSocket API

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Pusher .NET Client library

This is a .NET library for interacting with the Pusher WebSocket API.

Registering at http://pusher.com and use the application credentials within your app as shown below.

More general documentation can be found at http://pusher.com/docs/.

Installation

NuGet Package

Install-Package PusherClient

Usage

See the example app for full details.

Connect

_pusher = new Pusher("YOUR_APP_KEY");
_pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged;
_pusher.Error += _pusher_Error;
_pusher.Connect();

where _pusher_ConnectionStateChanged and _pusher_Error are custom event handlers such as

static void _pusher_ConnectionStateChanged(object sender, ConnectionState state)
{
    Console.WriteLine("Connection state: " + state.ToString());
}

static void _pusher_Error(object sender, PusherException error)
{
    Console.WriteLine("Pusher Error: " + error.ToString());
}

Or if you have an authentication endpoint for private or presence channels:

_pusher = new Pusher("YOUR_APP_KEY", new PusherOptions(){
    Authorizer = new HttpAuthorizer("YOUR_ENDPOINT")
});
_pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged;
_pusher.Error += _pusher_Error;
_pusher.Connect();

Or if you are on a non default cluster (e.g. eu):

_pusher = new Pusher("YOUR_APP_KEY", new PusherOptions(){
    Cluster = "eu"
});
_pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged;
_pusher.Error += _pusher_Error;
_pusher.Connect();

Subscribe to a public or private channel

_myChannel = _pusher.Subscribe("my-channel");
_myChannel.Subscribed += _myChannel_Subscribed;

where _myChannel_Subscribed is a custom event handler such as

static void _myChannel_Subscribed(object sender)
{
    Console.WriteLine("Subscribed!");
}

Bind to an event

_myChannel.Bind("my-event", (dynamic data) =>
{
    Console.WriteLine(data.message);
});

Subscribe to a presence channel

_presenceChannel = (PresenceChannel)_pusher.Subscribe("presence-channel");
_presenceChannel.Subscribed += _presenceChannel_Subscribed;
_presenceChannel.MemberAdded += _presenceChannel_MemberAdded;
_presenceChannel.MemberRemoved += _presenceChannel_MemberRemoved;

Where _presenceChannel_Subscribed, _presenceChannel_MemberAdded, and _presenceChannel_MemberRemoved are custom event handlers such as

static void _presenceChannel_MemberAdded(object sender, KeyValuePair<string, dynamic> member)
{
    Console.WriteLine((string)member.Value.name.Value + " has joined");
    ListMembers();
}

static void _presenceChannel_MemberRemoved(object sender)
{
    ListMembers();
}

Unbind

Remove a specific callback:

_myChannel.Unbind("my-event", callback);

Remove all callbacks for a specific event:

_myChannel.Unbind("my-event");

Remove all bindings on the channel:

_myChannel.UnbindAll();

Developer Notes

Publish to NuGet

You should be familiar with creating an publishing NuGet packages.

From the pusher-dotnet-client directory:

  1. Update pusher-dotnet-client.nuspec with new version number etc.
  2. Run package.cmd
  3. Run tools/nuget.exe push PusherClient.{VERSION}.nupkg

License

This code is free to use under the terms of the MIT license.

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Pusher .NET client library for interacting with the Pusher WebSocket API

License:MIT License


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