Bell Chen's starred repositories
Open-MAGVIT2
Open-MAGVIT2: Democratizing Autoregressive Visual Generation
Neural_Gaffer
Official code for "Neural Gaffer: Relighting Any Object via Diffusion"
Lumina-T2X
Lumina-T2X is a unified framework for Text to Any Modality Generation
NVS_Solver
Source code of paper "NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer"
gaussian_surfels
Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".
triposr-texture-gen
Generates a texture for 3D models created by the TripoSR image-to-3D model
Consistent3D
The official PyTorch implementation of Consistent3D (CVPR 2024)
continuous-remeshing
Continuous Remeshing For Inverse Rendering
stable-diffusion-webui-colab
stable diffusion webui colab
VRStreaming
Unity Render Streaming SDK to stream VR from CloudXR to WebXR over WebRTC
Marching-Cubes-On-The-GPU
A implementation of the marching cubes algorithm on the GPU in Unity.
MinkowskiEngine
Minkowski Engine is an auto-diff neural network library for high-dimensional sparse tensors
Reinforcement-Learning-Tradebot
Multi-cryptocurrency Reinforcement Learning High-frequency Tradebot (AI Portfolio Manager). Under development.
Bruh-Fighter-Matlab-Game
Bruh Fighter - A MATLAB Game by ENGR 1181 SDP Team I Nov 2019