Giters
begedin
/
backstab
Stealth puzzler in Phaser
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2
Issues:
11
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begedin/backstab Issues
Assets
Updated
9 years ago
Dynamic lighting
Updated
9 years ago
Add zooming
Closed
9 years ago
Comments count
1
Fix room joining algorithm, so it ensures all rooms are merged (nicely)
Updated
9 years ago
Make dungeon movement into a tween, so it works as an animation
Closed
9 years ago
Comments count
1
Implement dungeon collision with player
Closed
9 years ago
Move constants into a config object
Closed
9 years ago
Crop out dungeon once generated
Closed
9 years ago
Implement camera
Closed
9 years ago
Figure out why there's always a bunch of rooms generated on the right side of the dungeon
Closed
9 years ago
Cleanup and refactor dungeon code
Closed
9 years ago