bearlikelion / OpenFPS

Experimental First Person Shooter Made With Godot 4

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OpenFPS

OpenFPS is a project that aims to help people build first-person shooter (FPS) games in Godot, as this field is lacking interest around the godot comuunity.

Features:

  1. Basic FPS character controller.
  2. Weapon system that supports only a gun as of now.
  3. Reloading mechanism that works.
  4. An enemy.
  5. Hitscan weapon mechanisem.
  6. HUD showing remaining bullets.
  7. An open enivronment for future contributions.

By using OpenFPS, you can save yourself a significant amount of time and effort in building your own FPS game.

OpenFPS is still under development, but it is a valuable resource for anyone who wants to build an FPS game in Godot.

Demo:

demo

Attention to detail:

Bullets, full vs empty:

full empty

LICENSING:

Code is licensed under MIT License.

All assets are licensed under Creative Commons (CC BY 4.0)

Crediting:

Crediting this project isn't required but is highly appreciated

Help me:

I'm currently in desparate need of a 3D Artist, this game can't continue without one

About

Experimental First Person Shooter Made With Godot 4

License:MIT License


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Language:GDScript 100.0%