A terraria mod mainly based on the ExampleMod.
First contact with C# as a relaxed project. Going to make a Reforge System with some Cool!!! effect(not in display, but in weapon attribute effect as I am not good at Game Graphics).
Now it has a system of item and correspondingly weapon,
a NPC and a
transplanted UI
from 1.3 examplemod and some help from other modder .
Sooner I'm going to code some more attribute effect in my free time.
I wanna this mod is an open source mod, before develop has finished, if you want to test this mod or do your modify, don't forget to change the path of terraria.targets in GreatForger.csproj which usually in the C:\Users\user\Documents\My Games\Terraria\tModLoader\ModSources if you are steam user.
after the mod has been develop enough , I will release it in github release and steam workshop(Maybe a lot bugs😢😢).
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Some maybe awsome prefix?
- Infinite(for ranged and magic)
- Penetrate(projectile can penetrate every block for all shoot projectile weapon)
- Vampire(regain blood will using weapon)
- Greedy(more money and more damage)
- Split(projectile will split into many picies)
- And so on(if you have a good idea about new prefix please provide me by issue )
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NPC frame image bug(he still using the animation of guide)
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Can't be roll by goblin and Can't have dissatisfy prefix for the different type of weapon
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A random better debuff not just decease one attribute
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Some little bugs(the prefix can be forge by goblin but con't by GreatForger.What a sad!)
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For future there are still a lot work to do:
- A biome where generate ruma
- A boss and some other enemy
- How Great Forger generate in the world
- The shit Last Prism Penetrate is hard to decide as it is shoot by the projectile object.
you can subcribe on tmol mod broswer
or download the release on github:
thanks for the help, guide and opensource code of the following people:
github helper:
- SadOnion
Discord helper:
- Michaelsoftman,
- 眼鏡さん (Glasses-san),
- direwolf420
Youtube tutorial