bdvir / codingame-sdk-modules

A set of sample modules

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CodinGame SDK Modules

This project is a set of sample modules for the creation of a game using the Game Engine Toolkit of CodinGame.

Modules make it possible add create client-side logic to the viewer, making your game perform better. With modules you also have acces to the entire PIXI api to manipulate the viewer as yo usee fit.

It is used with the Codingame SDK.

All modules work in their own layer of the viewer, you can order them by changing the order they appear in config.js.

How to use modules

  1. Create a new project base on the Game skeleton or an Example, or use your existing project.
  2. Copy the .java files of the chosen module into src/main/java/
  3. Copy the .js files of the chosen module into src/main/resources/view
  4. If not already present, create a config.js file in src/main/resources/view based on the example in this repository. Import the .js file you need and add it to the modules array.
  5. See the CodinGame SDK Documentation for more details on each module

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A set of sample modules


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