bdrydyk / crack_it

Blender addon to make cracked object

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Crack It

A Blender addon to makes a cracked object based on selected object. Also you can use material preset for cracked objects. crackit_title1

Links

Installation

  1. Download the zip file.
  2. In Blender, go to File > Use Preferences > Add-ons, click "Install from file", and select the zip file.
  3. Enable 'Mesh: Crack It' addon, AND enable 'Object: Cell Fracture' addon.

Basic Usage

crackit_tutorial_location1

  1. Make sure to enable 'Object: Cell Fracture' addon before use the addon.
  2. Select an object (High-poly objects take much time to make cracks).
  3. Find the addon's location in create tab in the toolshelf left. It's usually the same tab of 'Add Primitive'.
  4. Set crack values and click 'Crack It' button. It makes cracked object with some modifiers.
  5. Tweak modifier setting. Decimate modifeir to simplify shape, Smooth modifier to smooth shape.
  6. Select material preset and click 'Apply Material' button.

Options

####Crack Option:

  • 'From Child Verts': Use child's vertices and position for origin of crack.
  • 'Scale X/Y/Z': Scale of crack. To make long crack like bark of tree, decrease scale of an axis.
  • 'Max Crack': Max number of crack. Notice that if you increase it too much, calculation will take long time.
  • 'Margin Size': Margin of crack. To make more gap of crack, increase it.
  • 'Extrude': Extrusion size along with object's normal.
  • 'Random': Randomness of crack' rotation and scale.

####Material Preset:

  • 'Excrement': Poop or shit.
  • 'Mud': Mud.
  • 'Tree1_moss': Mossy Tree.
  • 'Tree2_dry': Dry Tree.
  • 'Tree3_red': Red Tree.
  • 'Rock': Rock.

Versions

###v0.1.0 Download: v0.1.0.zip.

About

Blender addon to make cracked object

License:GNU General Public License v3.0


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