Giters
bdlukaa
/
just_audio_libwinmedia
Libwinmedia implementation of just_audio.
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Stargazers:
11
Watchers:
5
Issues:
18
Forks:
8
bdlukaa/just_audio_libwinmedia Issues
Some bugs On windows
Updated
2 years ago
Comments count
2
[linux] `ProcessingStream` never fires event/changes state to `ProcessingState.completed` when track has finished playing
Updated
2 years ago
Windows Error after playing audio. flutter: UnimplementedError: disposeAllPlayers() has not been implemented.
Updated
2 years ago
Comments count
14
tests print errors
Updated
2 years ago
Comments count
1
Playback breaking in filenames containing Unicode
Updated
2 years ago
UnimplementedError: disposeAllPlayers() has not been implemented.
Updated
2 years ago
Windows HLS support is not actually present
Updated
2 years ago
Comments count
2
Return duration on load
Updated
2 years ago
don't work, Building on Windows against C++/WinRT 2.0.210806.1
Updated
2 years ago
Comments count
11
(Linux?) play() sometimes buffers forever
Updated
2 years ago
linux: when player starts playing, stuck in playerState buffering
Updated
2 years ago
Comments count
5
Calling seek fails to start playing if file has already played
Updated
3 years ago
Comments count
1
linux: setting volume to anything but 1.0 causes complete silence
Updated
3 years ago
Comments count
1
Build on linux fails with missing dependency
Updated
3 years ago
Comments count
11
startLoop should be set to false on Linux
Closed
3 years ago
Comments count
2
Player on Linux blocks when setAudioSource
Closed
3 years ago
Example Please
Closed
3 years ago
Comments count
2
pubspec.lock removing
Updated
3 years ago