bbruno5 / smw-rg350

Port of Super Mario War for RG-350

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Super Mario World 1.7 April Fools Edition based on the WIZ Port by Pickle

About

!! This is the new Dingux release of Super Mario War with improved graphics !! a better scaler and optimized for the Dingoo.

Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto.

The game uses artwork and sounds from Nintendo games. We hope that this noncommercial fangame qualifies as fair use work. We just wanted to create this game to show how much we adore Nintendo's characters and games.

Features:

  • Up to four players deathmatch fun
  • a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, ...)
  • Comes with the leveleditor - you can create your own maps...
  • ... and a lot of people did so. There are currently over 1000 maps
  • More fun than poking a monkey with a stick
  • The whole source code of the game is available
  • uses SDL and is fully portable to windows, linux, mac, ...
  • CPU Players
  • will make you happy and gives you a fuzzy feeling

How to make it run

First of all you need to compile the game with make.

Then, copy the game to any location on your memory card and launch smw binary.

Music

You can use your own music for SMW, just read the README file in the data/music directory.

Controls

Menu:

  • D-Pad - navigation

  • B - go back

  • A - accept

  • X - random map

  • Y - fast map

  • L - change 2nd player's team

  • R - change 3rd player's team

  • START - change 4th player's team

(In order to change teams for other players, change the other players' control from bots to human players, then after selecting the right teams revert the other players' controls to bot settings)

In-game:

  • D-Pad - movement
  • A - jump
  • B - run/shoot
  • Y - use item
  • SELECT - exit level
  • START - pause

Credits

See the README.html file for more info. Developers:

  • Michael Schaffer
  • Florian Hufsky
  • An incredible ammount of contributors

Dingux / OpenDingux port brought by Ayla - new scaler code Zear - better graphics zLouD - launcher script z_man3007 - original Dingux port

Changelog

See VERSION file.

About

Port of Super Mario War for RG-350


Languages

Language:C++ 96.7%Language:C 1.1%Language:Shell 0.9%Language:Objective-C 0.9%Language:Makefile 0.3%