BBAGWANG's repositories
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.1 with additional features & bug fixes
blowfish
Personal Website & Blog Theme for Hugo
DirectX12
Render
gamemath
<이득우의 게임 수학> 공식 깃허브 페이지
GameProgrammingInCPP
Game Programming in C++
LuaJIT
Mirror of the LuaJIT git repository
LuaStudy
BBAGWANG ❤️ Lua
LuaTonic
Unreal Engine ❤️ Lua
Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
PaperJack
keep jumping to escape from the ground and clear the level!
Rocket-Factory
CK 2018 App Game Project
SoftRendererBook
예제 소스
SoyCrabEngine
SoyCrab Physics Engine
TF-Source-2
Team Fortress 2 on Source 2 — A gamemode for s&box
The-Simpsons-Hit-and-Run
Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003
TheDay
The Day Project
xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)