Kamran's starred repositories
Sanford.Multimedia.Midi
Full sources of the famous C# MIDI toolkit on CodeProject by Leslie Sanford
stride-community-toolkit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
MiniEngine3
The next iteration of my MiniEngine based on DirectX11 and .NET 6.0
FinalEngine
This repository is a WIP cross-platform Game Engine developed in C#.
FlysEngine
Real-time 2D rendering utilities based on Vortice.Windows/Direct2D.
Raylib-CSharp-Vinculum
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.
mmGame-Engine-Raylib-ECS
C# Game engine using Raylib-CS + Entitas lite as an ECS.
mmECS_CardGame_Example
A unity 3D example game using my own Entity Component System (ECS)
Urho3DNet.Extras
Additional libraries for Urho3DNet
managed-doom
A Doom port written in C Sharp
Nez_Backgammon
Using Nez / Monogame to create a 2D backgammon game Human vs Computer
YetAnotherDoomPort
Taking a stab at rendering Doom maps with MonoGame and C#