Offline "single player" geolocation game built in Unity.
- Join our Discord server.
- Let us know what you can do.
When you start working on something, please create an issue (or comment on one if there is one already).
- Geolocation
- Render map around player from OSM data
- Query 3rd party data sources (weather etc)
- Generate encounters based on available data
- Altitude
- Time
- Date/Season
- Weather
- Landuse/Landcover
- Waterway
- Save player stats
- Set/save player home location
- Monster inventory
- Item inventory
- Monster encyclopedia
- Single player monster battles
- Investigate peer to peer local networking
- Multiplayer local monster battles
- Multiplayer local monster trading
- Items
- Economy