Bashar Shami (basharbme)

basharbme

Geek Repo

Company:Ingenieria Biomedica Arte

Location:Jordan/AMMAN

Home Page:https://github.com/basharbme

Github PK Tool:Github PK Tool

Bashar Shami's repositories

tutorial-haartraining

Tutorial of OpenCV haartraining (Not maintained, new maintainer is wanted)

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Multiplayer-FPS-unity-project-

A Multiplayer First Person Shooter (using Photon Network and Unity 4.6)

Stargazers:1Issues:0Issues:0

SPEAKER-RECOGNITION-USING-MFCC-AND-TDA

In This Project we propose to build a simple yet complete and representative automatic speaker recognition system, as applied to a voice based biometric system i.e. a voice based access control system. To achieve this, we have first made a comparative study of the MFCC approach with the Time domain approach for recognition by simulating both these

License:BSD-2-ClauseStargazers:0Issues:0Issues:0

bioprinter_host

Host software for the Boston Science Hack Day BioPrinter

License:MITStargazers:1Issues:0Issues:0

DaisiesMansion

A 2D point-and-click sex 'game' made in Unity3D. Inspired by the SexLab Skyrim mod and Dusty's Castle.

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dropContactAngleMeasurement

Drop Contact Angle Measurement; analysis software for c.a.m. done in Sinergialab by Prof. Th. Greber et al

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brachyprint-1

3D printing brachytherapy moulds

License:GPL-2.0Stargazers:0Issues:0Issues:0

Volume-Rendering

Volume rendering for 3D medical images using Three.js and the marching cube algorithm.

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DicomTool

DicomTool is a free C++ tool, based on DCMTK lib, that given a dicom image (it also works with compressed dicom images), or a directory containing many dicom images, allows to: * Anonymize them; * convert them to bitmap format; * save their pixel data value in a ascii and/or binary file;

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haar-classifier-generator

OpenCV Haar Classifier generator

License:NOASSERTIONStargazers:1Issues:0Issues:0

EEGLAB_scripts

Collection of scripts to run EEG data processing using EEGLAB in MATLAB

License:GPL-3.0Stargazers:0Issues:0Issues:0

TactHand

This is the open-source myoelectric prosthetic hand we developed, Tact.

License:UnlicenseStargazers:1Issues:0Issues:0

No-limitsPleasure

Inclusive sex-toy (in collaboraton with Pornortopedia-PostOp and functional diversity collectives)

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cholesterol-build

Build the cholesterol dataset from json descriptions

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PersonalHealthCheck

An Android app named Personal HealthCheck. It helps track all your personal medical needs like health care appointments (i.e. Doctor, Dentist, Physio, reoccurring blood work etc). Even recurring events like Prescription Taking reminders. (i.e. Heart medicine every day at 10:00 am, Cholesterol medicine Monday/Wednesday/ Friday 7:00 pm), tasks like Chronic Disease Management tasks (i.e. Sugar Blood Tests every day at 8am, 12 pm and 8pm) and refill reminders (i.e. prescriptions, blood strips etc). Users can Add/View/Update any of the above events.

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Sensual-3D-Printing

STL and SCAD files for 3D printing sex toys. First presented in "The Sensual Side of 3D Printing" at BSidesLV and DC SkyTalks, July-August 2013.

Language:OpenSCADStargazers:1Issues:0Issues:0

Wireless-E-Health-Monitor

Wireless E-Health Monitor is monitoring medical sensors monitoring using Arduino Duemilanove or similar, USB Host Shield, USB Bluetooth dongle and medical sensors data from Arduino is sent to Wireless E-Health for Android Smartphone/Tablet through USB Bluetooth Dongle that attached in Arduino,

License:GPL-2.0Stargazers:0Issues:0Issues:0

SAS

Some code for the EEG portion of a study on adolescent stress

Stargazers:1Issues:0Issues:0

DIYProstheticLeg

Zaid's DIY prosthetic Socket

Stargazers:1Issues:0Issues:0

SVM-Classifier

Example code for how to write an SVM classifier in MATLAB

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brachyprint

Software to generate models of brachytherapy scalp moulds suitable for 3D printing

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Creo_Pro_Engineer_Open_Stent_Design

This is a pro/engineer CAD model, a set of two configuration files and a Power Point presentation that explains the steps to creating the Pro/Engineer CAD model. The model is contribution to the Open Stent Design project created by Craig Bonsignore of NDC Corporation.

Language:PrologStargazers:1Issues:0Issues:0

ecg_simulator

Arduino Menta ECG Simulator project

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Software-Testing

Virtual Reality is an experimental and innovative framework containing advanced tools and options for creating virtual world applications. Virtual Reality is not a virtual world, nor a stand-alone application, it is a scalable and customizable platform containing some basic modules and based on some fundamental innovative pillars (peer-to-peer architecture, secure communication infrastructure, leg al framework, powerful scripting language); additional modules can be built on top of it on demand. The core of Virtual Reality is the innovative Virtual Reality Engine based on a hybrid peer-to-peer infrastructure that allows the sharing of computational load in experiencing the virtual environment obtaining infrastructural resource optimization and bandwidth reduction. It enhances the platform in terms of robustness, availability, scalability, load balancing. From an higher level point of view, Virtual Reality is provided with a Legal Framework that allows to conclude deals and to carry out transaction directly in-world. To obtain this aim, Virtual Reality is integrated with a secure communication infrastructure based on a strong identity system that bounds the avatar to the real identity of the person behind, that is responsible of his actions as in real life. In case of infringement of the contract terms, an in-world dispute resolution is implemented within the platform The design of such system carefully mimics the Model Agreement provided by The International Mediation Institute, www.IMImediation.org . The main Science & Technology objectives of the project were: to create a scalable, reliable p2p architecture for a 3d environment: two innovative custom libraries have been developed, namely vrnet and vrengine that allow the creation of a coherent world on top of a overlay network leveraging on a newly introduced authority mechanism; to create a secure and trusted infrastructure and a certified authentication system: it allows end-to-end security in communications between either users or participating virtual nodes; this layer is built upon PKI and stresses the role of mutually entrusted communication streams as well as digital signature of documents and proof of identity; to implement a virtual law system: leveraging the platform built-in strong identity, users are allowed to carry out transactions directly in-world (contracts and online dispute resolution system) and to participate to its ruling via customizable Constitution and Law System; to create a powerful scripting engine, allowing the users to interact with the virtual world. Scripting has been targeted toward programmers, privileging power over ease-of-use; This innovative approach has received some encouraging feedbacks from private universities and training companies, so that a specific applicative scenario has been customized for educational purposes (Virtual Campus). The Virtual Campus scenario takes also advantage from the interactivity enabled by the Virtual Reality scripting engine. From the legal side, some Contracts template specifically targeted to the relationships existing among private universities, teachers and students, cover the main use cases. Moreover, after a careful examination of potential business applications, thanks to the powerful scripting engine has been possible to obtain a specific applicative scenario (industrial scenario) aimed, for example, to provide a testing platform for streetcars/railway designers/manufacturers. The project has devoted great attention also on dissemination and exploitation activities; more than thirty publications have been written and more than one hundred fifty potential stakeholders have been contacted in order to build a business relationship. Platform Validation has demonstrated that Virtual Reality offers the architectural support for adoption of the platform, whether in autonomous or assisted usage, in educational and industrial application domains (i.e. Virtual Campus and Street-cars). The validation highlighted some improvements area, in particular with respect to the usability and 3D interaction mode. Notwithstanding this finding, the users in both the domains were able to perform the planned scenarios and the validation exercises. Virtual Reality demonstrates to be fully compliant with the requirements provided by the pool of involved users. As for Virtual Campus the platform proved to enhance teachers and students to carry out their duties. In particular the possibility to visualize complex objects, as well as their exploration, and the persistence of the virtual world, were assessed as valuable features to support the educational scenarios. The experimental results demonstrated that P2P framework effectively balances richness, responsiveness, robustness to provide an enhanced user experience to what is possible on traditional client/server architectures on regular Internet connections. In addition, our P2P framework reduces the requirements of bandwidth and CPU power on the service provider of a Virtual Reality-based virtual world service, and hence reduces the total cost of ownership

License:NOASSERTIONStargazers:0Issues:0Issues:0

Sessile-Droplet-Edge-Detection

Sessile Droplet contact angle finder using Edge Detection for MATLAB.

Stargazers:1Issues:0Issues:0

ThingiverseCollage

Processing sketch to fill a 2D SVG shape with images of a bunch of random 3D STL objects.

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BlendELF

BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.

License:NOASSERTIONStargazers:0Issues:0Issues:0