Bryan Mackenzie (bamacken)

bamacken

Geek Repo

Home Page:BryanMackenzie.com

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Organizations
Intel-Technology

Bryan Mackenzie's repositories

GoCode

A home for all my completed Go coding challenges

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Vitamin

healthy for you - data structure and algorithm knowledge

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bubble-shooter-unity3d

A bubble shooter clone game for Unity3D. Written in C#.

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BulletMLLibQuickStart

A quick sample program used to test teh BulletMLLib

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cscore

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

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UniPower

Unity Intel Power Gadget Integration

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filmbook

a Facebook group post scraper for filmmakers looking for work

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FPSSample

A first person multiplayer shooter example project in Unity

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GlobalGameJam2015

No idea what this game is gonna be. But we're sure gonna have fun making it. GGJ15, here we come!

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goap

Goal Oriented Action Planning AI in Unity

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GPGOAP

General Purpose Goal Oriented Action Planning

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MagicMirror

Magic Mirror Project

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MediaPlayback

Media Playback plugin for Unity on Windows 10

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MirrorMirror

Mirror mirror on the wall, who's the most capable programmer of them all?

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opensteerdotnet

Automatically exported from code.google.com/p/opensteerdotnet

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Particle-Sea

Particle Sea made in Unity3D

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project-skylines

procedural retro 3d game for the GitHub Gameoff 2017

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treesharp

Automatically exported from code.google.com/p/treesharp

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undum

A client-side framework for narrative hypertext interactive fiction.

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Unity-RS-DS4-Face-tracking

An Intel RealSense Technology sample demonstrating Oculus Rift, OpenCV and Unity integration

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UnitySpriteShaders

An Uber Shader for rendering Sprites in Unity.

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