Balint-H's repositories
blender-mjcf
A scene exporter from Blender to the MuJoCo physics engine
mj-unity-tutorial
Introductory set of tutorials for using the Unity plugin of MuJoCo with the ML-Agents framework.
modular-agents
Extensions to the ML-Agents toolkit, focusing on humanoid control in Unity
gaitkeeper
Locomotion synthesis environments for prosthetics applications
Arduino-Weekends
Personal short projects with Arduino
Balint-H.github.io
Basic web development prototypes
marathon-envs
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
bvh-python
Python module for parsing BVH (Biovision hierarchical data) mocap files
Curve-Unity
A more polished adaptation of an Achtung / Zatacka like game in Unity
ImperialTissueCyte
Resources for tissue imaging at Imperial College London.
ISB21-workshop
Hands-on example for the workshop on optimal control in biomechanics at ISB 2021.
keyboard-wheelchair
Keyboard controlled version of a wheelchair locomotion rig for virtual reality applications built in Unity.
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
MPL_sim
MuJoCo simulation scenes for MPL system from APL
myo_sim
Musculoskeletal Models in MuJoCo
myosuite
MyoSuite is a collection of environments/tasks to be solved by musculoskeletal models simulated with the MuJoCo physics engine and wrapped in the OpenAI gym API.