baixiao's repositories

octoon

A multi-platform graphics engine

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18.06-linalg-notes

MIT-18.06-线性代数-完整笔记

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2017NumericalPDE

Note of Youtube lecture, "2017 Numerical methods of PDE", given by Qiqi Wang

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3D-Machine-Learning

A resource repository for 3D machine learning

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bitsquid-foundation

A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a data-oriented philosophy: POD structures are preferred over classes, flat arrays are the preferred data structure, etc.

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blend2d

2D Vector Graphics Engine Powered by a JIT Compiler

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cppbestpractices

Collaborative Collection of C++ Best Practices

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Extensions

Extensions for Babylon.js

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FAST

Framework for Heterogeneous Medical Image Computing and Visualization

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game-programmer

A Study Path for Game Programmer

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geometry-processing-csc2520

Course Page for Geometry Processing

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geometry_samples

Simple geometry processing samples.

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machinery_blog_archive

A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.

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Mesh_Segmentation

some materials about mesh processing, including papers, videos, codes, and so on. Updating every day!

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numerical-linear-algebra

Free online textbook of Jupyter notebooks for fast.ai Computational Linear Algebra course

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Numerical-Optimization

This is a course material for numerical optimization to be taught in summer 2020

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Numerical-Optimization-Books

Collected study materials in Numerical Optimization ANU@MATH3514(HPC)

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NumericalOptimization_BasicAlgorithm

Optimization Algorithm: convex optimization; numerical optimization

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PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

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polyscope

A C++ & Python viewer for 3D data like meshes and point clouds

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PushingVoxelsForward

Isosurface extraction using largely undiscovered techniques.

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ray-mmd

🎨 The project is designed to create a physically-based rendering at mikumikudance.

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

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resume

An elegant \LaTeX\ résumé template. 大陆镜像 https://gods.coding.net/p/resume/git

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sculptgl

DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead

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sgi-introduction-course

A course for getting started with geometry processing using MATLAB and gptoolbox

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Virgilio

Your new Mentor for Data Science E-Learning.

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