LightInk205 (baisai)

baisai

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pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

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stable-diffusion

A latent text-to-image diffusion model

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d2l-zh

《动手学深度学习》:面向中文读者、能运行、可讨论。中英文版被70多个国家的500多所大学用于教学。

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ChatGLM-6B

ChatGLM-6B: An Open Bilingual Dialogue Language Model | 开源双语对话语言模型

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MockingBird

🚀AI拟声: 5秒内克隆您的声音并生成任意语音内容 Clone a voice in 5 seconds to generate arbitrary speech in real-time

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pytorch-handbook

pytorch handbook是一本开源的书籍,目标是帮助那些希望和使用PyTorch进行深度学习开发和研究的朋友快速入门,其中包含的Pytorch教程全部通过测试保证可以成功运行

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pytorch-book

PyTorch tutorials and fun projects including neural talk, neural style, poem writing, anime generation (《深度学习框架PyTorch:入门与实战》)

Language:Jupyter NotebookLicense:MITStargazers:11942Issues:281Issues:218

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

stable-dreamfusion

Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.

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puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

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DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

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ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University

xNode

Unity Node Editor: Lets you view and edit node graphs inside Unity

GLM

GLM (General Language Model)

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huatuo

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

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YooAsset

unity3d resources management system

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UnLua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.

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SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

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KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

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sluaunreal

lua dev plugin for unreal engine 4 or 5

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RigNet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"

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HotPatcher

Unreal Engine hot update manage and package plugin.

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ChatGLM-MNN

Pure C++, Easy Deploy ChatGLM-6B.

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TinaX

TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架

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AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

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Text2Light

[SIGGRAPH Asia 2022] Text2Light: Zero-Shot Text-Driven HDR Panorama Generation

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teach

Official PyTorch implementation of the paper "TEACH: Temporal Action Compositions for 3D Humans"

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UGFExtensions

一些对UnityGameFramework的扩展

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GameFramework.ResourceRuleEditor

This is a Unity resource(AssetBundle) rule editor visual tool based on GameFramework. 这是一个基于GameFramework框架的资源包(AssetBundle)规则编辑器

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